![]() ![]() Just make sure to get a trade with a base within perhaps 10% of your own economy. The only difference is that the guy with the 200 econ base would get less money than he could, and he probably doesn't want that. All you can do is to get a trade to a base that's close to your own economy If you have a base worth 100 econ, you would earn just as much if you were trading with a base worth 100 or 200 (or eleven million for that matter). Now, the economy of your bases is at it is, how you set up your trade routes has nothing to do with that. This means that the income from the trade route is potentially half of what could be earned from similar routes made with other players, as you'd be able to form a second trade route form your other base which could run at the same time. To get a good trade route going, you need to maximise all three factors.Īlso as you're trading with your own base the trade route will actually take up two trade routes for your empire, one from the originating base and one for the receiving base. As you can see, the income of the trade depends on three factors: Minimum economy (lowest economy of the two trading bases), distance between the bases, and amount of different players that you personally trade with. This is better than nothing, but not very good for a trade route. ![]() You trade with 9 players total (you can see this number in the Empire > Trade screen). You set up a trade route with two of your bases, both with 100 economy, and 25 distance from eachother. Economy) x ( 1 + Sqrt(Distance)/75 + Sqrt(Players)/10 ) The formula determining income for a single trade is as follows: ![]() If you want to know why, just keep reading. If this is all you want to know, just hop on to the next chapter. Long distance trades (preferrably over 2000).Matching base economies (within 10% is good).To get the most profit from your trades, you need only remember 3 things: ![]()
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